What happens when the haggling is done and the shops are closed? When the quest has been given, the steeds saddled, and the adventurers are off to their next encounter? They keep the world running, the food cooked, and the horses shoed, yet what adventurer has ever spared a thought or concern for the Non-Player Characters?
In the town of Maplebark, four such NPCs settle in for a night of actively ignoring the adventurers drinking in the tavern when things go quickly and fatally awry. Once the dust settles, these four find themselves faced with an impossible choice: pretend to be adventurers undertaking a task of near-certain death or see their town and loved ones destroyed. Armed only with salvaged equipment, second-hand knowledge, and a secret that could get them killed, it will take all manner of miracles if they hope to pull off their charade.
And even if they succeed, the deadliest part of their journey may well be what awaits them at its end.
Final Fantasy 8 was the Role-Playing Game that instilled my love for story based games and future RPGs. I don’t know about you, but I generally don’t care for NPCs unless they have a quest marker or new items in the shop. So when I read the premise of this book, how could I not add it to my TBR list!?
Drew Hayes is an author from Texas who has written several books and found the gumption to publish a few (so far). He graduated from Texas Tech with a B.A. in English, because evidently he’s not familiar with what the term “employable” means. Drew has been called one of the most profound, prolific, and talented authors of his generation, but a table full of drunks will say almost anything when offered a round of free shots. Drew feels kind of like a D-bag writing about himself in the third person like this. He does appreciate that you’re still reading, though.